The brand new helicopter simulator from independent developers Bohemia Interactive – creators of the award-winning mil-sim series Arma 2.
Built upon over 10 years of experience in cutting-edge simulator development, Take On Helicopters immerses players within rich, expansive landscapes and authentic flight dynamics.
Take On Helicopters offers:
- High fidelity flight dynamics modelling
- Richly modelled helicopters & cockpits
- Expansive & detailed environments
- Powerful & intuitive mission editor
- Multiplayer – co-op & competitive scenarios
Take your first steps towards mastering rotor-wing flight across a massive range of enjoyable challenges, or create your own missions using the powerful easy-to-use mission editor.
Take to the air above two beautifully rich and expansive environments, based upon real-world North American and South Asian terrain-data.
Take on cutting-edge technology, helicopters modelled in stunning detail, a large-scale, open-world sandbox and authentic flight dynamics...
...Take On Helicopters!
In the latest instalment of
Bohemia Interactive’s line-up of immersive games, the player can enjoy
several distinct gamplay modes, including:
- Free Flight
- Career Mode
- Challenges
- Time Trials
- Editor
Find out a little more about each game mode below!
Free Flight
Pick a chopper, and go! This easy-access mode gives players looking to get straight into the cockpit the chance to do just that.
Choose from the entire selection of choppers included with Take On Helicopters, and you’ll be placed in our Seattle terrain, all set to go!
Career Mode
Harry Larkin was a well known name in the Seattle aviation sector; his passing came as a bitter loss to many, and a business opportunity for a few. Harry left behind the business he spent his whole life building, and his two sons, Joe and Tom.
Built up over decades, Larkin Aviation has fallen on tough times – now only weeks away from closure. The Larkin brothers face an uncertain future. Together, they must take on contracts and competitors; together, they take on helicopters!
Challenges
Challenges offer the player quick and varied helicopter gameplay, with procedurally generated goals, meaning each mission is a little different each time you play it!
Time Trials
Time trials are a great way to see the most interesting parts of our terrains, as you race through the air trying to beat the clock!
Editor
Our powerful 2D editor, in combination with a huge range of vehicles and characters – and the ability to create and import your own – opens up a near-limitless potential for making custom mission, campaigns and more!
Helicopters
Take On Helicopters introduces the player to three distinct classes of helicopter: light, medium and heavy. Each has a flight model suited to the characteristics of its class, meaning – aside from any other external factors (like wind or the weight of your cargo) – each helicopter itself can be tuned to feel distinctive.
Within each class, we’ve got multiple variants – including (at least) one armed set up – that are designed to perform different roles. Equipment such as winches, sling-lines, fast rope hooks, external cameras, and so on, help to generate a wide range of things to do across a number of different helicopters!
Environments
Take On Helicopters features two huge terrains:
Seattle, a 60x60km chunk of North America, and
South Asia, a 120x120km terrain populated with vegetation and urban structures. There’s also a small terrain, an oil platform, which is great for smaller scenarios!
Storyline
Harry Larkin was a well known name in the Seattle aviation sector; his passing came as a bitter loss to many, and a business opportunity for a few. Harry left behind
the business he spent his whole life building, and his two sons, Joe and Tom.
Built up over decades, Larkin Aviation has fallen on tough times – now only weeks away from closure. The Larkin brothers face an uncertain future. Together, they must take on contracts and competitors; together, they take on helicopters!
Helicopter Technology Checklist - Autorotation
- Transitional Lift
- Retreating Blade Stall
- Vortex Ring State (planned in patch)
- Fuel Consumption
- Weight Load
- Wind Direction & Speed
- Engine Temperature (hotstarts)
- Transmission & Engine Stress (overtorque)
- Rotors, Landing Gear, Hull & Avionics Damage
- Authentic simulated gauges in 3D cockpit (Barometric altimeter, RPM, Torque, Temperature) simplified gauges as helper in both imperial/metric units.
- Winch, Sling, & Fast-rope Simulation Interactive 3D cockpit with simplified startup sequences based on real life operating manuals (electrical source, starter, APU, throttle, radio, lights)
- Scaleable difficulty settings: Autohover, auto-trim, auto-startup, reduced stress limits.
- Interactive aircraft inspection/pre-flight checks Maintenance & customisation of helicopter equipment Dual controls allowing to switch pilot and copilot roles during flight. As a copilot player can operate
Get it here: http://www.flightsimstore.com/product_info.php?products_id=2452